If anyone is using/testing WebRTC I would love to hear how it is working for them :) I am hoping Simulcast makes a impact with smaller streamers/site operators.
* Cheaper servers. More competition and I want to see people running their own servers.
* Better video quality. Encoding from source is going to be better then transcoding.
* No more bad servers. Send video to your audience and server isn't able to do modification/surveillance with E2E Encryption via WebRTC.
* Better Latency. No more time lost transcoding. I love low latency streaming where people are connected to community. Not just blasting one-way video.
I am hoping this space improves, I wanted to cast video to watch some stuff with friends last year and the software to accomplish this now is both really heavy (does EVERY part of the process need to run http server?) and convoluted.
We ended up just doing a discord screen share, which evaded all the tunnelling/transcoding/etc issues which made us give up on WebRTC.
What software did you try and use last year?
Can you try Broadcast Box. If that is still too heavy, what could I do to make it better?
I would love to host an ultra high quality stream on my own web server, and then have that exact stream piped to YouTube live via OBS. Is there an easy way to do that now?
YouTube likely won't support streaming 3440x1440 60FPS video, and while discord technically supports it, they usually compress the footage fairly aggressively once it's sent up to the client, so I'd like to host my own; it only needs to support a few people. I wouldn't mind hosting it so my friends and side project partners can watch me code and play games in high quality.
I would send your high quality stream to something like Broadcast Box with Simulcast enabled.
Then you can forward your lowest quality stream to YouTube with FFmpeg/GStreamer. Hopefully no re-encoding needed!
Do you have any resources for someone who would want to get started in small-time self hosted options?
Context here is just self-hosting my own site for friends to stream to friends (instead of whatever we squeeze out of Discord).
The WebRTC work sounds awesome, would like to try it out.
Yes! I maintain https://github.com/glimesh/broadcast-box for this.
You can try it out at https://b.siobud.com to see if you like it first. It if fits your needs then go for the self host :) I run my instance on Hetzner
I want to add more features to it, but I have been focused on OBS mostly lately. If you have any ideas/needs that would make it work for you and your friends I would love to hear! Join the discord and would love to chat.
What I want to do next is make a 're-broadcast feature'. So friends can stream to it + hang out. When they are ready they hit a button and then goes to Twitch/YouTube etc...
The only thing I know about webRTC is that vdo ninja uses it https://docs.vdo.ninja/getting-started/vdo.ninja-basics#powe...
OBS outputs WebRTC, so you can push directly into vdo ninja now.
If you want more control over your video quality/capture it's nice to not have to use your browser. Trade off is its way harder to setup.
Is that using the WHIP output or something else?
Yep WHIP output!
I'd never heard of vdo.ninja. It sounds like the base use case, according to their main page, is the opposite? Phone to webrtc:
> In its simplest form, VDO.Ninja brings live video from a smartphone, tablet, or remote computer, directly into OBS Studio or other browser-enabled software.
I really hope I'm processing what they're saying incorrectly but this sure sounds like they are doing a video encode for each peer, which is madness & obviously bad.
VDO.Ninja is a peer-to-peer system. This means for each new person viewing your feed, a new encode is processed. It also is CPU bound since encoding usually takes place on the CPU. Take care not to overload your system. Keep an eye on your CPU usage.
The intro video also emphasizes that each person has to send video to all peers, that in fact it's not about sending to OBS, it's about having people in a room. And warns that room size of 10 is about as good as you'll get. Seemingly because of these limits.
But if it does what the original purpose states, of streaming to OBS (a single consumer), it doesn't really matter. I am piqued to see how it handles maybe sending multiple people's streams to OBS: if that's what the room is for that's very rad (even if weird anti-efficient at it?)!
I really like the idea of web based tools for video capture. And for some video production. It's cool that vdo.ninja is here. But what the heck; this sounds not good.
Also I find it a weird claim that anyone would have heard of vdo.ninja but not webrtc. 3 results for https://hn.algolia.com/?q=vdo.ninja , about a thousand for webrtc. Always an interesting world, interesting people.
It has a lot of options, including the use of a meshcast server https://docs.vdo.ninja/steves-helper-apps/meshcast.io and using OBS
It has uses for things like hosting video podcasts.
I've been waiting for the WHEP support PR to be merged so I can input video from a stream into OBS and mix it before outputting it again with WHIP. Or am I thinking about it wrong ?
No you are thinking about it right!
I think the best way to do it today is via a Browser Source. It is hard to get people excited because it is already technically possible.
I will keep working on that PR!