Show HN: Flooder – Making Persistent Homology Practical for Industrial Use Cases

plus-rkwitt.github.io

8 points

elektm

2 days ago


2 comments

verdverm 2 days ago

Is this like making convex poly surfaces for point clouds?

  • elektm 2 days ago

    Persistent Homology, a method from Topological Data Analysis, exploits topological features. PH is in general computationally very expensive and flooder is the first method that is utilizing GPU and hence scales very well to huge point clouds.